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About Digital Art / Professional Member JoshMale/United States Group :icongame-artwork: Game-Artwork
 
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BringMeASunkist
Josh
Artist | Professional | Digital Art
United States
I make video games. That's awesome. I work with artists who are better than me. Also awesome. Here's to continuing this path and growing from my challenges and colleges.
Interests
Has anybody been following the reveals showcased at GDC last week? It's been a very exciting March for game developers.

Unreal Engine 4 goes FREE!
With PBR shading and awesome lighting, Unreal 4 is an exciting engine right now. And with it going free last week, I expect a lot of schools to start using it as a replacement for UDK in the very near future. To celebrate the occasion, Epic released another of their excellent real-time videos set to a classical score (which I'm always a sucker for) and just killed it. To check out more about Unreal Engine 4, head over to their site.


Unity 5 releases!
I've never been a big fan of Unity, never could put my finger on it. But a coworker put a copy of Unity 5 on his machine last week and began playing around. What he created was pretty excellent, I thought. I was impressed to see the engine supporting sliders in the shader creation; something I haven't seen anywhere but Marmoset Toolbag 2. Excited to see more work coming out of Unity 5. Check it out over at their site.


Substance Designer 5 releases!
Lately I'm seeing more and more studios adopt the Substance workflow and I'm seeing incredible results coming out of it. Allgorithmic released their Substance Designer 5 last week and I'm already seeing incredible results. Polycount has been flooded with quality substances recently. And their new Bitmap2Material software is insane for both removing lighting and making it tile. I've never seen anything like it. But Allgorthmic's site can tell you more.


Quixel teases... again
Quixel has been real quiet since Thanksgiving, which is a shame because I love seeing what they show off. But at GDC they revealed a simply stunning jungle nevironment made from their megascans and created in their Suite package. I urge everybody to check it out. And hit up Quixel's suite for more info on their texturing softwares.


Marmoset Viewer!
I'm not a huge fan of Sketchfab. I could go into more detail on the matter but that's not the point. What is the point is that the new Marmoset Viewer looks like a fantastic suppliment for Sketchfab. What's more, it looks absolutely awesome. And I'm excited to see the new competition that will surely be created between Marmoset and Sketchfab. This was only announced at GDC, not released, but here in the near future I think artists are going to have some pretty cool options for showing off their 3D models in real-time previewers! For all things Marmoset, visit the Toolbag's site.

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:iconbond2love:
bond2love Featured By Owner Feb 26, 2015
Thank you very much for the :+fav: on "Before I leave this world" :highfive:
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:iconlogibear42:
Logibear42 Featured By Owner Sep 24, 2014  Student Digital Artist
Really digging your gallery man. Your presentation is supreme, really shows off what you can do. Great work, inspiring.
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:iconsocialdeception:
SocialDeception Featured By Owner Sep 21, 2014
Hi there :) Remember me? lol
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner Sep 22, 2014  Professional Digital Artist
Well holy smokes, you're a blast from the past.
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:iconmskellymari:
MsKellyMari Featured By Owner Sep 4, 2014  Professional Artist
Thank you for the watch =D
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:iconfurrymind13:
Furrymind13 Featured By Owner Aug 10, 2014  Hobbyist General Artist
I love your tagline. I mean, I'm from Texas, and it's so true, but so funny at the same time.
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:iconbringmeasunkist:
BringMeASunkist Featured By Owner Aug 10, 2014  Professional Digital Artist
hahah well thanks a lot buddy. here's to texas! (Cheers!) Emoticon 
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:icongreenbeams:
GreenBeams Featured By Owner Jun 20, 2014   Digital Artist
Some incredibly impressive stuff here =)
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:iconpranked1:
PRANKED1 Featured By Owner Jun 18, 2014
:iconfantaplz:
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